Game layer
XP and levels
XP comes from skill, not stakes. Levels unlock cosmetic runner skins and one game shortcut, never trading features.
Earning XP
| Source | XP | Rule |
|---|---|---|
| Closed SIM trade | +10 | A fully closed position, held at least 60 seconds with at least 100 USDT notional. Partial closes and liquidations earn nothing. Up to 20 trades a UTC day |
| Quest: Open 3 SIM trades | +50 | Once per UTC day |
| Quest: Close a SIM trade in profit | +40 | Once per UTC day |
| Scored run | +5 | At least 5 seconds of play. Up to 10 runs a UTC day |
| Daily chart bonus | +25 | Your first scored run (at least 5 seconds) on each day’s daily chart |
XP is the same however large the trade or the leverage. Real trades and trades inside a Trading Cup earn no XP. The server works out every award; the browser only displays it.
Level curve
Reaching level n takes 50 × n × (n − 1) XP in total, so each level needs 100 XP more than the one before. There is no top level. The top bar shows LV with your XP toward the next level, and a LEVEL UP toast appears when you reach one.
| Level | Total XP |
|---|---|
| LV 2 | 100 |
| LV 3 | 300 |
| LV 4 | 600 |
| LV 5 | 1,000 |
| LV 8 | 2,800 |
| LV 10 | 4,500 |
| LV 15 | 10,500 |
| LV 20 | 19,000 |
Unlocks
| Level | Unlock |
|---|---|
| LV 1 | Lime runner skin (default) |
| LV 2 | Blue runner skin |
| LV 3 | Orange runner skin |
| LV 5 | Violet runner skin |
| LV 5 | Blue laser ability in the game |
| LV 8 | Teal runner skin |
Pick a skin under Loadout on the Profile page. Skins change colour only, never scoring.
Streaks
Your streak counts consecutive UTC days, up to today, with at least one scored run or one recorded SIM trade (a closed trade that meets the XP bar above) opened or closed that day. It shows on the Play page and as STREAK in the HUD bar. It does not multiply rewards.